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Cinematics

Here are some writing examples of cinematic/cutscenes.

This cutscene was inspired by the game Detroit: Become Human, and serves as the opening cutscene to a sci fi style branching narrative game.

This cutscene was created for Kim MacAskill's Into Games Narrative Design course where I was tasked with developing material for a game of our choosing. I chose to develop ideas for a fantasy RPG.

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This cutscene was written using the following prompt:

'The player character is stuck in a room with at least one other character who is not their friend and must find a way out in under five pages.'

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