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Character Design

Here are some writing examples of NPC and player character designs. 

The following characters were created for Kim MacAskill's Into Games Narrative Design course where I was tasked with developing material for a game of our choosing. I chose to develop ideas for a fantasy RPG.

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These examples include a player character bio and two NPC designs.

The following list of NPCs are designed as characters from my previous player character Umalia's backstory, intended to be met during flashbacks throughout the game.

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'The Moonwraiths' are the secret organisation that Umalia was a part of before the game's inciting incident.

The following player character idea was created for an L.A. Noire style action-adventure game where the player aims to uncover the truth about the death of their peer.

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